On LeedleScape, lots of monsters have high hp and some can even hit quite a bit (npcs at ::elites, for example). This makes it so you have to bring lots of food for few kills, die often and repeatedly teleport back, or safezone the npc to not get hit. All of which aren't very enjoyable.
My solution is to add a fill-able food-bag that can hold various types of food (All types? Maybe a limit of 5 different foods? Idk. Brainstorm). It can
not be used in PK as it was way too many advantages. Also, because it cannot be used in pk, I believe the storage limit should be the max value of an int, times how ever many different foods can be held (That is a lot of food).
The bag, when clicked, consumes the
best food first, and heals you for it.
You should get a message in the chat box "You eat <FoodName>, you have <Number> of <FoodName> remaining in your bag."
The bag should have a right click option to "empty" food into your backpack.
It could also have an "empty-noted" food option, for easy removal of one type (So you can place another).
To add food into the bag, use the noted or unnoted food on it. It will put
all of that id in the bag, meaning if you have 300 noted sharks and 2 unnoted sharks, you have to use the stack of noted sharks on the bag as well as 1 unnoted shark to put all 302 in it.
It could also be purchased with leedlepoints, as there isn't very many things that are worth buying using them currently.